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I've got a weird issue when i use an ai_wireframe material to render one of my projects in wireframe with arnold renderer.
Weird triangles start to appear on geometry, they do not exist in the viewport, and when i triangulate my mesh the created triangles are different from the ones appearing in the render so i have no idea of what's happening here.
I've used Ngons to model my mesh so maybe that's the problem ? ( I had no problem unfolding UV maps and texturing it )
in render
in viewport
in viewport with triangulate
Solved! Go to Solution.