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Hi,
I have a file transformed from a point cloud format into an .obj & .mtl. The .obj is recognised by maya, but not the .mtl.
1. I have placed the .obj, the .mtl and the associated .jpeg s into a single folder in my project's data folder.
2. I have tried to load the .mtl via the hypershade, but I am not sure where exactly the connection for the .mtl should be (is it for example via the colour of a shader? If so, this did not work). I cannot just import - apply the jpegs via a uv map as I am dealing with a very complicated mesh, result from digital scanning, imported if I am not mistaken from Recap
3. I read that the script of the .mtl file has to be in a specific format. In the first instance, and after some research into the subject, the .mtl seems ok to me, but then again I am not a programmer, can't script very well, so I am not sure about what I should be looking for. I have uploaded the .mtl file, perhaps someone can spot an issue straight away.
Thanking you in advance for reading this, I would appreciate all help.
Christo1
Solved! Go to Solution.