- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Hi, I am new to Maya and have recently been getting started on texturing objects with files. I have finally had the time to finish my first project which was to texture a very basic zombie. However, now that I am done, there is a problem with the zombies torso part. At certain angles the arms and the le head render themselves in front of the zombie torso and I am not sure why. I have even tried to make a completely new torso and texture to fix the problem but the same thing occurs. This makes me think that it has something to do with the object's position but I do not know what would cause this. Here are some images showing the problem.
This is how the zombie is supposed to look. (It looks fine at this angle)
But sometimes when I am close to parallel to these objects some render in front of the other.
At this angle both the head and the arm render in front.
Thank you guys for helping in advance!
Solved! Go to Solution.