Message 1 of 5
Not applicable
09-07-2019
10:27 AM
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
I was trying to assign a custom free texture I found on a website, a bare metal floor on a robotic hand, only the Index finger, the rest is a lambert material.
After I connected the texture file node to Base Color from aiStandardSurface, in the render it doesn't look all right at all.
I've tried with different texture files but the render always shows a bland colored material with no details.
What should I adjust?
Solved! Go to Solution.