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Hi,
I'm using 2D images on cards in my scene. I've applied textures with alphas to grids. It looks right in Viewport 2.0 but not in the Arnold render, which puts black in the background instead of cutting out the shape. I'm using a surface shader. My textures are png with alpha and pluging it into the out color and out transparency. What am I doing wrong?
I'm including images or viewport and Arnold renders.
Thanks,
David
Solved! Go to Solution.
