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Rendering and textures are a bit of a mystery.
I am trying to figure out the MILA material.
I have created a very simple Spec Map in photoshop (TIFF) black and white image.
I first applied a blinn to test the texture, all it good, it appears to work. I get highlights where I painted them.
Everything falls apart when I try to do the same thing using the MILA material.
I created a Weighted Layer / Specular Reflection
I plug the image into the Weight and everything goes white.
I reverse the image, it's no longer white, but I don't see any highlights. It's as though nothing is applied.
Any help would be appreciated.
Solved! Go to Solution.