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Shaders and Objects get lost when referencing

Anonymous

Shaders and Objects get lost when referencing

Anonymous
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Hello,

I currently have a big problem with references. 

In my scene I am refering to another scene, which also references another.

So it´s a reference in a reference Smiley Wink

 

The problem is: Sometimes the shader get lost randomly and sometimes objects disappear.

In the original files everything stays the same, but in the newest scene it sometimes messes up.

 

I am also working with instances, so the references are instanced in each scene.

 

Does anyone know what to do? Smiley Happy

I would be very happy if someone could help me.

Thank you very much already.

 

Kind regards

Moritz

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