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Shader Building Tips?

Shader Building Tips?

Sonny9QPMJ
Contributor Contributor
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Message 1 of 3

Shader Building Tips?

Sonny9QPMJ
Contributor
Contributor

Hello!

 

I am curious how to link all my file nodes to ONE place2dTexture node - so that I can adjust the repeat UV or rotate once instead of 4 or 5 times. (adjusting each node.

 

when i start building I add my diffuse map, then my height or normal, then my roughness ect.. all of these need to link up so the texture isn't off 

 

Or is there another way to build a shader where I would have the flexibility to adjust one node. ? 

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Accepted solutions (1)
582 Views
2 Replies
Replies (2)
Message 2 of 3

damaggio
Mentor
Mentor
Accepted solution

Just middle mouse drag over to file texture to make automatic connection .

hold control or shift ... I forget which one.

Message 3 of 3

damaggio
Mentor
Mentor

Yeah, control+middle mouse....drag an drop.