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Hello!
I am curious how to link all my file nodes to ONE place2dTexture node - so that I can adjust the repeat UV or rotate once instead of 4 or 5 times. (adjusting each node.
when i start building I add my diffuse map, then my height or normal, then my roughness ect.. all of these need to link up so the texture isn't off
Or is there another way to build a shader where I would have the flexibility to adjust one node. ?
Solved! Go to Solution.