Selective reflections
Not applicable
09-17-2019
03:54 AM
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Hi all,
I have a scene with a SkyDome which I'm using for lighting and reflections on my main object (a product model). I'm happy with the reflections and lighting on the object, however I want to put a reflective floor underneath the object that only reflects the object and not the Hdri that I'm using for the SkyDome. I know you can alter the visibility options for the SkyDome (ie, turn on or off it's visibility in reflections generally), but I only want to hide it in the reflection on the floor, not the object. Is there a way to selectively choose which objects the floor will reflect?
Thanks in advance.