Hello! I might be asking a question that has been answered few times but...I need to render 10 frames of animation with one camera and in frame 16 i need to render 64 simultaneous cameras at once in sequence ej: camera 1 frame 16 and so on til camera 64 renders frame 16 then the main camera keep rendering til frame 30th. Bullet time effect
any suggestion ... has to be in maya software and in Arnold.
Thanks