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01-19-2019
07:33 AM
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Hello I have to make a shadow theater and I want to cast shadow from 3D objects to a plane.
The goal is to render the shadow without seeing the objects in front of it.
I don't have mental ray or v-ray... just the basic maya hardware 2.0, maya software and maya vector as options to render.
I tried to uncheck Primary visibility in the Attribute editor>Render Stats and it didn't work.
Any idea on how to make it work?
Solved! Go to Solution.