Render Setup Problem, shader override not working with transparency maps
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Hello everyone, i have a problem with render setup, everything is fine but when i plug a shadowMatte shader in the shader override slot , the transparency map of my plane (bush) it's not working, just render planes.
Everything is ok
Real geometry
i create a shadowMatte
planes without transparency mask
There is a file for download this file
Thank you so much for your help, greetings from Lima - Peru