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Redshift Problem - Red Shader after batch render

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12-11-2018
01:51 AM
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Hello everybody,
I have an annoying problem. I cached a rolling animation for two dices (please find a pic attached). If I do a first batch render of a sequence, the render works properly. If I do a new batch render, cached objects become red. To solve the problem I have to delete the cache and then import it again. I can't figure out how to solve definitely. Any suggestion?
Redshift 2.6.19
Maya 2018