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Problem Baking Displacement Map
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Hello,
I am hoping someone can help me.
I am trying to create a Displacement Map using XNormal, (Using Height Map)
I am not sure why, but for some reason the displacement map image is faceted.
Export OBJ with Smoothing On
All Edges are Soft
I get the same results if I use a cage or not.
I am not sure why this is happening or how to fix it.
Thank you