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Hi,
I am losing my mind because material nodes are displaying with a red outline even when they are not in Solo mode. The red highlighting indicates which node is being sent to the Material Viewer. Any time a connected node is selected, the material node lights up in red.
It's a very bad design. The red highlighting makes it look like the node is selected. Even when I deselect the connected node, the material node of the last selected node continues to light up as if it is in Solo mode.
Red highlighting should only appear if the highlighted node is in Solo mode. Anything else is completely crazy-making.
In my case, I don't even use the Material Viewer. I am rendering in Arnold, so the Material Viewer is not helpful. Hardware preview rendering is inaccurate, Arnold preview rendering is super slow, eats CPU, and doesn't work while any other window is rendering Arnold.
I suggest finding some other method to indicate which node is being displayed in the Material Viewer. At least change the highlighting color to something other than bright red. It really does look like that red highlighting indicates selection. The "preview" highlighting should not be brighter and more intense than the selection highlighting.
And if the Material Viewer isn't even running, the whole concept of indicating which node is displayed in the Material Viewer is completely flawed. If Material Viewer is hidden, there should be no indicator of which node is displayed in the non-existent Material Viewer.
Thank you
Aaron
Solved! Go to Solution.