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Hello, I am trying to use the Physical Sun/Sky as my lighting, but render background as transparent, so to achieve this I just put the aiSkyDomeLightShape1 > Visibility > Camera to value 0.00. This mainly works but the background behind all materials that are 'glass' still render the Physical Sun/Sky. How can I make make this area transparent? Pics attached. Thanks for any suggestions.
Brandon C.
Solved! Go to Solution.