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Object transparency from one side to the other using Ramp>Transparency. Wracking my brains out figuring it out
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Spent the last 3 hours figuring out how to make my object show 0 opacity one one side, then slowly transition to solid object on the other side (as if a tube is squeezing gel out). I've used nparticles, but found out there is a way using a Ramp shader attached to lambert transparency.
So many different methods and it's not working.!
Dont understand what settings to choose/change.
Would also prefer w/Arnold material, but lambert can be ok.