Message 1 of 4
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
yup, can't find anywhere how to preform this simple task: I'm playing with Maya and imported models sometimes have tones of phongs etc., most are the same. many are assigned to invisible objects to the camera. How can I simply merge them to one shader ? e.g., selecting 100 phongs in the Hypershade (that are assigned to all sort of objects) and make them one shader assigned to all those objects, not searching one by one but automatically via script or something like that ? thanks !!
Solved! Go to Solution.