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I tried out many different things, but my Arnold just wont render my Metallness and also my normal Map.
I never had this problem before, I plugged in every map as I usally do and tried every variation of it.
I even tried out just rendering a cube in a completely new scene and it still looks like plastik.
I put a picture from the Node Editor, thats how all my textures are plugged in. Switching Metalness on colourR doesnt work either.
Maybe there is a Problem in my Render Settings, but I cant find anything.
Solved! Go to Solution.
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