Ncloth and Mash Color node combined, Colors not showing up in Arnold Renderer
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I am currently working on a University project where I use both the mash colour node, and ncloth on one object, but when I try to render it out using Arnold the colour comes out greyscale.
I've already tried:
- Making sure Color Vertex is selected in Mash_Repro.
- Making sure the Color node is enabled.
- Toogle Display color Attribute.
- Assigning an Arnold Material.
- on the Mash_ReproMeshShape tab, mde sure Export Vertex color is selected under the Arnold options.
- Made sure the Color is the Arnold shader - aiUserDataColor, then set the Color Attr Name to colorSet.
- Also I've tried Adding the Color node before and after adding ncloth.
If anyone could please help me or give me some advice it would be much appreciated :).
(Btw if it's an obvious solution I just started my Digital Design Course at Uni, so I'm still getting my head around using the software.)