Multiple errors on FBX export and converting to File Texture

Multiple errors on FBX export and converting to File Texture

Anonymous
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Multiple errors on FBX export and converting to File Texture

Anonymous
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Friends, I am hitting rock bottom here... I am a bit of a noob and need help!

 

I have 4 separate meshes, all of them with the same texture I created in Maya. The composition of the shader looks like this. Capture.PNGNothing too complicated. So, the problem is that when I export my object as an FBX I get this error: 

 

Warning: Unsupported map(s).(1)

The plug-in does not support the following maps and will not export them. To learn how to convert them so they export correctly, see Edit > Convert to File Texture in the Maya documentation.

ramp

noise 2

brownian

 

I have already tried to convert to File Texture (Maya Software), but it seems that I can only do this to one node at a time. Which makes my texture pop up with more nodes (repeating them) and I'm not sure this is how it should be working. 
When doing this I also got an "Error while parsing arguments"...? I've no idea why this is being such a pain if it's a simple FBX export with simple textures. Any explanation on why this happens would be appreciated also. 

 

I don't know what to do. if someone could help me I'll be forever grateful.

Thanks ❤️

 

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mspeer
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Hi!

 

These are not "simple textures", these are procedural textures, you can't use them outside of Maya, except you render them to a texture file that' get's stored on disk, so other applications can load them.

 

For further help please upload a scene-file + textures.

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Anonymous
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Thank you very much for your swift response. 

Cheers!

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