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Mental Ray Satellite color correction rendering error
Not applicable
07-26-2016
07:26 AM
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Hi I'm trying to render a scene using Mental Ray Satellite with Maya 2016 but I keep getting these shader errors from the slave computer.
error: ColorTransformCache::initTransform: The requested SynColor transform id is not in the cache: NativeInputTpl_sRGB_scenelinearRec709sRGB_FORWARD
It renders the scene out fine but it's as if color correction only occurs in random blocks (parts rendered properly by the master machine) of the final image.
Disabling firewalls does nothing, if anyone has any information please help.