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03-14-2018
10:56 AM
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Hello everyone,
I am experiencing the following problem:
Here is the basic object that I perform the operation on
When I average the vertex normals I expect them to shoot off at equal angles relative to all edges irrespective of their length. Instead I get this:
And no setting that I've tried in the command options seems to make a difference. Smoothing the edges seems to introduce even more bias towards the longer edges. What is going on and why is this happening?
Thank you
Solved! Go to Solution.