Hi,
just updated to Maya 2017 U3 and quite happy so far. But we have one big problem: We can not render on our render node anymore.
The following error message appears when we try to render via batch file:
Error: The transforms path found in the configuration file does not exist: C:/Users/Administrator/Documents/maya/2017/prefs/synColorConfig.xml Error: The SynColor package is not installed: C:\ProgramData\Autodesk\Synergy\SynColor\2017 Warning: Parameter was not found: input_space VP2 Warning : OpenGL is not supported when running Maya via a remote session, switch to DX11. VP2 Warning : OpenGL is not supported when running Maya via a remote session, switch to DX11. VP2 Warning : OpenGL is not supported when running Maya via a remote session, switch to DX11. Initialized VP2.0 renderer { Version : 2016.3.71.11. Feature Level 5. Adapter : Vendor ID: 0. Device ID : Driver : . API : DirectX V.11. Using software WARP device due to failure to obtain a hardware device Max texture size : 16384 * 16384. Max tex coords : 32 Shader versions supported (Vertex: 5, Geometry: 5, Pixel 5). Active stereo support available : 0 GPU Memory Limit : 3991.66 MB. CPU Memory Limit: 23289.1 MB. MultiDraw consolidation attempted to enable, but the graphics device does not support it. MultiDraw will be disabled. } OpenCL evaluator is attempting to initialize OpenCL. OpenCL evaluator failed to initialize clew. pymel.core : INFO : Updating pymel with pre-loaded plugins: invertShape, mayaHIK, GamePipeline, curveWarp, CloudImportExport, tiffFloatReader, MASH, poseInterpolator, bifrostvisplugin, ATFPlugin, ikSpringSolver, ik2Bsolver, xgenToolkit, AbcExport, retargeterNodes, VectorRender, gameFbxExporter, renderSetup, OpenEXRLoader, lookdevKit, Unfold3D, Type, mayaCharacterization, fbxmaya Warning: Parameter was not found: input_space Warning: Parameter was not found: input_space Warning: View transform name "sRGB gamma" is not defined in the transform collection. Using default value "sRGB gamma". Error: Failed to apply color management settings on file open: View transform sRGB gamma is unknown.. Warning: Parameter was not found: input_space Error: View transform sRGB gamma is unknown. Stack trace: KERNELBASE.dll!RaiseException MSVCR110.dll!_CxxThrowException ExtensionLayer.dll!TcolorMgtFileRules::restoreDefaults Shared.dll!TcameraSetCmd::updateAttributeEditor Shared.dll!TcameraSetCmd::updateAttributeEditor CommandEngine.dll!TmetaCommandPtrArray::catenate CommandEngine.dll!TminMelArgList::nextDigit CommandEngine.dll!melScanDouble CommandEngine.dll!TminMelArgList::nextDigit CommandEngine.dll!TminMelArgList::nextDigit CommandEngine.dll!SophiaExecutable::evaluate CommandEngine.dll!TcommandEngine::sourceFile mayabatch.exe!TiteratorWrapperBidir<TscenePartitions::ConstIteratorDescriptor,TiteratorWrapper<TscenePartitions::ConstIteratorDescriptor> >::operator= ExtensionLayer.dll!Tapplication::start mayabatch.exe!TiteratorWrapperBidir<TscenePartitions::ConstIteratorDescriptor,TiteratorWrapper<TscenePartitions::ConstIteratorDescriptor> >::operator= kernel32.dll!BaseThreadInitThunk ntdll.dll!RtlUserThreadStart Fatal Error. Attempting to save in C:/Users/ADMINI~1/AppData/Local/Temp/Administrator.20170325.1142.ma
The same scene and with the same software setup renders fine on our workstation.
License type is network license with one GUI license.
Any hints?
Thanks in advanced,
Lars
Solved! Go to Solution.
Solved by Stephen.Blair. Go to Solution.
Why is your synColorConfig.xml pointing to C:\ProgramData\Autodesk\Synergy\SynColor\2017 ?
rror: The transforms path found in the configuration file does not exist: C:/Users/Administrator/Documents/maya/2017/prefs/synColorConfig.xml Error: The SynColor package is not installed: C:\ProgramData\Autodesk\Synergy\SynColor\2017
SynColor isn't in the the Synergy folder. In a default install, SynColor is in the Maya install folder (for example, C:/Program Files/Autodesk/Maya2017/synColor)
It looks the prefs on that machine were never set up, or they were set up incorrectly.
Hi Stephen,
just after writing the message I trashed the prefs and everything is fine.
Hm, the prefs were setup correctly and we had no problem with 2015 till 2016.5.
So, for me the question is: Why did Maya 2017 screwed up the prefs?
Thanks for your immediately reply! Haven't used the forum for a while. Great support!
Nice day,
Lars