Looking for a way to distort textures (or uv's) via noise map

Looking for a way to distort textures (or uv's) via noise map

Anonymous
Not applicable
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Message 1 of 4

Looking for a way to distort textures (or uv's) via noise map

Anonymous
Not applicable

 

I'm looking for a way to distort textures via noise map.

 

In unity there is a way to to have uv's become distorted by being fed a noise map.

 

Any similar means as long as the texture gets distorted via noise!

 

Thanks!

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3 Replies
Replies (3)
Message 2 of 4

mspeer
Consultant
Consultant

Hi!

 

Just connect a noise texture to any of the Attributes of a place2dtexture or place3dtexture node.

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Message 3 of 4

Anonymous
Not applicable

Hi thanks for the suggestion but there is only 2 attributes which rotate uv and rotate frame which isn't working.

 

Am I missing something?

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Message 4 of 4

mspeer
Consultant
Consultant

Hi!

 

Rotate uses angles and accepts only one single value,

but there are many other Attributes for place2dTexture (Coverage,...

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