Isometric View

Anonymous

Isometric View

Anonymous
Not applicable

Hi guys, im looking for Modelise my Asset in an Isometric View But i dont know how to set it properly. Do u how to do it ?

 

Thanks you

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Accepted solutions (1)
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Anonymous
Not applicable

Guys ?

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kollig
Advocate
Advocate
Accepted solution

Hi!

 

Just create a new perspective camera, set the rotation angle to -35.264, 45, 0 degrees (for y-up), equalize translation values to center origin, and turn on orthographic view. That should be an Isometric View or?

 

Best

-Thomas

Anonymous
Not applicable

thanks for your reply, now it pretty looks like an isometric view but it still too streched up and down do u have a solution ?

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mspeer
Consultant
Consultant

Hi!

perspective camera:

A) Ortographic Views -> Ortographic "enable", or

B) Use a high value for Focal Length

kollig
Advocate
Advocate

With -35.264 degrees you get an angle of 120 degrees between the projection of all axis and thus the projections of all axis have equal scale. And the projection of the cube is a perfect regular hexagon. Therefore I don't know what you mean with "too stretched up and down".

 

May be adjusting the x rotation angle will give you what you want?

 

 

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Anonymous
Not applicable

I've set 30 degree for X rotation and now it fits perfectly Thanks guys

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karolina020503
Community Visitor
Community Visitor

Hi! 

You can try exporting all your models to unity, and then click on the isometric view,  it fits exactly like isometric

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