Is there any bitmap output node that i can place anywhere I want?
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Is there any output-like node in Maya similar to World Machine node that i can put after any nodes connections and save the result of them quickly. I need to do this so I can use only one image instead of the part of my shading network. On this screenshot you can see the bug - my terrain mesh turns to transparent plane with a white dots when I connect selected nodes to the second "float composite". But if i delete this selected nodes and just use one image - result of those nodes - shading network doesnt becomes broken and works fine. So i need the result of the selected nodes, i need to output them somehow and create the image of them. Is there any node in Maya allows me to do that and will i have to render it at the end or there will be option to just save it? Also if there is no such node currently exist can be it done in the future?