Interactive XGEN rendering all hair white with Arnold GPU

Not applicable
05-30-2021
11:48 PM
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Hi, i'm using Maya 2018 because i wanted to add hair with XGEN interactive groom to an old project.
I think my scene is properly iluminated but when i hit "render" with arnold gpu, all hair is rendered white. With arnold using cpu, everything looks like it should.
In every answer i have found on this topic everyone says that this happens because hair physical shader is not supported by arnold gpu and that i should assign another shader supported by gpu instead, but i don't see anywhere how can i assign another shader on my xgen definition. I'm fairly new to shading and rendering configuration so this is probably a realy basic question.
Can anyone help me?