I want to apply mentalray shaders to nhair.
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Versions of maya ...2018, OS...windows11
I am rendering using the mentalray environment for some reason, but I would like to apply mentalray shaders to the hair model created in nhair and output it.
Using functions such as converting nhair to polygons is not a problem as long as there is no difference in the rendering results.
I know this is a difficult question since the official support for this software has been discontinued for 6 years now, but I hope to get a good answer.
(I am using machine translation)