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GPU Rendering Error: insufficient device memory
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Hi, I am trying to render Speedtree assets in Maya using Arnold with GPU enabled. I have a Quadro RTX 4000(8GB of GDDR6 VRAM) and am using a new HP Z Workstation with high specs. I am using most recent version of Maya and latest Quadro driver. I've tried multiple Speedtree assets also. Trying to render I get an error: Insufficient Device Memory. And then Maya crashes. Anyone know why the error occurs? Pic ATTACHED. Thanks for any help.