Hi there
I am having a issue with a geometry that doesn't receive shadows. I have double checked all the settings for the mesh and all of them are checked just such as the rest of the scene. I will be attaching a render so you can see the problem. I am rendering in Mental ray and materials are all Blinn and Lambert for indirect lighting I am using an IBL and a directional light.
Solved! Go to Solution.
Solved by damaggio. Go to Solution.
Solved by EderSouzadesigner. Go to Solution.
Solved by damaggio. Go to Solution.
So all meshes have cast shadows enabled....?
the shadows seem quite bright for an IBL ... Are you using only one light source?
Cool great...if you set your viewport to show reversed normals it will help you a lot...In the Panels menu set Lighting> Two sided lighting, leave unchecked.
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