File Texture Aliasing Issue for Displacement Map in Arnold
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I created a displacement map in Photoshop and when I render with Arnold, I get these striations in the transitions. This is causing it to look blurry when zoomed out, and all the extra, unnecessary detail is causing issues when rendering. I have tried messing with the file texture filter attributes but I don't really know if this applies when rendering with Arnold, or what settings to try. I have also tried converting displacement to geometry but I lose the shape of the displacement I was going for. Any suggestions would be appreciated.