& Construction

Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
& Manufacturing

Professional CAD/CAM tools built on Inventor and AutoCAD
Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
Professional CAD/CAM tools built on Inventor and AutoCAD
So I'm a student working on my FYP and my lecturers want us to make sure that the maya preview model is as similar to the rendered version as possible. Main issue would be normal map isn't enough for that in the preview. I did a quick search and was suggested to turn on Smooth Mesh Preview and Displacement Preview. I did that and it works but now my main issue is, I used UDIMs for my character and only DM1001 is affecting the preview. Is there any way to make sure DM1002 is in use as well? Here's my attribute editor and my node editor. This is my first time using UDIMs so I might be doing something wrong too.
How to buy
Privacy | Do not sell or share my personal information | Cookie preferences | Report noncompliance | Terms of use | Legal | © 2025 Autodesk Inc. All rights reserved
Type a product name