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This is a very basic question, but I really can't find any answer to this..
I have a lot of objects that have the same Arnold toon shader applied to them and I only want to change the color for each object without having to make a new material for each of them. With normal C4D Materials you can just set the color input to "display color" in the material tab and choose the color you like in the objects "Basic> Display Color" setting from the object manager. Arnold's materials don't have the "display color" option though. Is there any way to achieve this? Creating 200 different materials just for different colors is kind of a pain...This is a question from the Arnold C4D forum and has been answered.
My question is how to do this in Maya?
Solved! Go to Solution.