Colour Variation Across Geometry

Anonymous

Colour Variation Across Geometry

Anonymous
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So essentially I'm trying to implement a series of colour variation across multiple pieces of geometry using a material.

I found this post:

 

https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/Maya/fil...

 

But found that it didn't work.

 

If anyone has any ideas, please let me know!

 

Eventually I will be implementing this via Python code in Maya by the way, in case this makes a difference.

 

Thanks!

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