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I recently had to unistall and reinstall Maya. Now I'm trying to set all my preferences back. I've run into this error code before:
"// Error: Texture loading has failed because there are more high resolution textures than your video card has enough memory to handle. Viewport texture display has been turned off and multi-sample anti-aliasing has been disabled to save memory.
You can fix this by enabling Automatic Maximum Texture Resolution Clamping in the Viewport 2.0 options, to dynamically down-sample textures according to your available GPU memory."
However, I have more than enough GPU rendering to handle it. I've tried doing what I did in the past to fix it. But it's not working. I've gone into the viewport settings and attempted to lower the clamp texture resolutions to a ridiculously small number and reload the textures. However it's not changing anything. I also noticed that in the pop up window it shows my changes, but in the attribute editor, it still shows are large number, and despite having chosen "custom" from the dropdown, The box to type a number in is greyed out and I can't change it. When I close out of settings after lowering the number, when I reopen, the old number is showing.
I would really appreciate any help fixing the issue. thank you. 🙂
I'm using Maya 2022
Dell XPS 15
11th Gen Intel Core i9-11900H @ 2.50GHz
32.0 GB (31.7 GB usable)
NVIDA GeForce RTX 3050Ti
1 TB SSD with 800GB available
Solved! Go to Solution.