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Hi I'm currently working on a set for my junior film but I am having an issue. Every time I import new meshes that are a bit poly heavy and re-open a scene, the textures are messed up. They have black faces speckled on the meshes. I am rendering with redshift and using redshift materials. The textures are pretty simple and run through the whole mesh.
I'll place the problem screenshot and how it rendered before this issue. I'm wondering if anyone else has experience this and how they managed to fix it. Re-importing the meshes is one way to temporary fix the problem but if there is another way of not having to constantly re-import and re-position the models that would be awesome!
Thank you!
Solved! Go to Solution.