Arnold render isn't smooth

Arnold render isn't smooth

Anonymous
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Message 1 of 3

Arnold render isn't smooth

Anonymous
Not applicable

Hello,
I am a newbie, so I am doing something wrong. When I render a scene in Maya via Arnold, there are some strange lines visible and the round corners are edged (see attachment). I also tried set Arnold subdivision on object, but nothing changes.

Can anyone help me, please?

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Message 2 of 3

mspeer
Consultant
Consultant
Accepted solution

Hi!

 

This looks like an issue of the mesh (maybe some n-gons). Some editing (subdivisions) may be needed to correct this.

I recommend to use only quad faces of similar size and even distribution for the final model.

Message 3 of 3

Anonymous
Not applicable

Thank you for the advice. The mash is made from  SVG and you are right, that the subdivide isn't clever. I will try to create the shape again without SVG.