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Arnold motion vector shader max displace

Arnold motion vector shader max displace

brian.kirchdoerfer
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Arnold motion vector shader max displace

brian.kirchdoerfer
Explorer
Explorer

I'm using the aiMotionVector shader in a custom aov to get a normalized motion vector pass for use with Re:Vision RSMB Pro Vectors plugin in Ae.

 

My question is how to get Arnold to print a value of the maximum displaced pixel after a local render, so I can use it to input into the Max Displace field?  Coming from mostly a V-Ray rendering background, I recall it would print out that info in the motionvector render element.  I can eyeball it and get decent results but that eats up time.  I tried different Verbosity levels but did not see that info anywhere.

 

Thanks!

-Brian

 

 

 

 

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