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Why is my mesh not rendering in 'batch render' mode in Arnold?

egoldid1
Advocate

Why is my mesh not rendering in 'batch render' mode in Arnold?

egoldid1
Advocate
Advocate

Hi,

I have written a node with the C++ API that generates a specific mesh. It can be seen in render result when I render the scene with  the "render sequence" or with the "Arnold render view" window. However, when I Run the "batch Render". my mesh does not appear in the result. What should I do to ensure my node renders correctly in "batch render" mode?

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egoldid1
Advocate
Advocate

I noticed that this problem is not just with my node. Other cases also have this problem. For example, the file 'animCubeNode/animCubeNode.cpp' that is there in the Maya API's examples has this problem. Why there is this problem?? 🤔🙂

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