Procedure calling on particle collision and count frames?
Not applicable
11-24-2014
08:58 AM
hi there,
i'm trying to get a procedure call on particle collision, count 6 six frames, and stop the procedure.
for example, say: particle 1 collide with pCube1, dies and call the procedure (so far so good) then something happens for 6 frm (or whatever number of frames you like) and then it stops.
i've been stuck on this for a while... both with expressions or mel code.
thanks
f
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