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Photometric Light Creation?

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05-10-2010
09:10 PM
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I've used Maya for a while, but most of my work is done in 3ds Max. I am exploring the Maya 2011 trial version, and I'm trying to figure out how to set up proper photometric lights. In 3ds Max, a photometric light is just a click away. But it seems that in Maya I have to first create a standard light, then add a photometric light shader and a photon emitter. Is this correct? Is there a faster way to do this? Can a script be made that creates the light for you?
I've been searching around for some good Mental Ray for Maya resources. Can you recommend any of your favorites?
Thanks!
I've been searching around for some good Mental Ray for Maya resources. Can you recommend any of your favorites?
Thanks!