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Making Shader/LookDev Packages for an asset in Maya?

mhamid3d
Enthusiast

Making Shader/LookDev Packages for an asset in Maya?

mhamid3d
Enthusiast
Enthusiast

Hello,

Has anyone seen a working Shader/Lookdev Package solution for Maya? I am building a small pipeline and we want to be able to have a package of Maya shaders to be assigned to an asset's components. My first thought would be to build a sort of referencing system, and the user can change the version, and run some script that assigns the materials based on a JSON/YAML data.

This seems a bit hacky though. Ideally I would want the shader assignments to be available to the user so that change whenever they want.

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