Issue scripting ShapeEditor Combination

Issue scripting ShapeEditor Combination

Anonymous
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Issue scripting ShapeEditor Combination

Anonymous
Not applicable

Hello,

I am trying to script somthing around blendshapes
in my process I need to add "combinasion target" to 2 Targets

With the new shape editor there is a clickable button (which replaces the "add target" when you are selecting 2 targets), when you hit that button it does :

 

doCombinationShapeCreate 1 0 1 "";
sculptTarget -e -target -1 blendShape1;
blendShape -e -tc on -t |base|baseShape 3 base1 1 -w 3 1  blendShape1;
blendShape -e -rtd 0 3 blendShape1;
sculptTarget -e -target 3 blendShape1;
combinationShape -bs blendShape1 -cti 3 -cm 0 -dti 1 -dti 2;

The first line generates the rest

 

I have to understand the script for using it by my self

But when I type those 5 lines

 

doCombinationShapeCreate 1 0 1 "";
sculptTarget -e -target -1 blendShape1;
blendShape -e -tc on -t |base|baseShape 3 base1 1 -w 3 1  blendShape1;
blendShape -e -rtd 0 3 blendShape1;
sculptTarget -e -target 3 blendShape1;
combinationShape -bs blendShape1 -cti 3 -cm 0 -dti 1 -dti 2;

 

It raises an error "// Error: line 2: No object matches name: base1 // "

 

of course because I do not have this object HOWEVER your script is using this ghost object. and there is no track for understand what and where is this base1 and how did maya creat it

 

 

also we can't select target in shape editor with script (no input no output)

If we could I would just select 2 shape and execute

doCombinationShapeCreate 1 0 1 ""

and it would work . But I can't

 

With my knowledge I can't carry on my script.
and there is no information about it anywhere.

 

hope you will have an answer. Thank you

(sorry for my approximativ english)

5f4db4c5695fc65aadc521cd17627d93.jpg

 

 

Edgard Cros

 

Sorry for the double post I published it first in the wrong place 😞

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