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Curves plugin (interactive)

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kopacabana
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Curves plugin (interactive)

kopacabana
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Hello,

I work on a project with curves and sweep on Maya 2022. After testing curves, I'm a little bit dissapointed. Curves are complicated to edit/manipulate. I made some research/tests on different software (houdini, max...) and I would like to try develop a plugin for editing curves in the same way of houdini/max/c4D (a mix keeping best options/editing of these soft). I made some tests (python, openMaya) but my knowledge are limited. I come from AS3/JS so develop in C++ are really intimidating. Help on maya documentation are a bit complicated for me.

So I develop a project (preview) on JS to give you an idea of what I'm trying to do.

I managed to create curves, to apply fillet but I don't understand how I can interact with curves after creating in a panel, how I can add handle to interact with fillet, etc. I find script to add new attributes for each vertex but I would be able to edit coordinates/fillet-chamfer options and I can't edit curve (control vertex) after creation.

Here is a link for my project (develop in JS) : curve_plugin_js 

In the right side, I simulate my panel plugin, on left side the outliner. Instructions are on bottom...

 

Sorry for my awful english.

Every help, tips are welcome. Please help me.

Thanks

Loïc

Curves plugin (interactive)

Hello,

I work on a project with curves and sweep on Maya 2022. After testing curves, I'm a little bit dissapointed. Curves are complicated to edit/manipulate. I made some research/tests on different software (houdini, max...) and I would like to try develop a plugin for editing curves in the same way of houdini/max/c4D (a mix keeping best options/editing of these soft). I made some tests (python, openMaya) but my knowledge are limited. I come from AS3/JS so develop in C++ are really intimidating. Help on maya documentation are a bit complicated for me.

So I develop a project (preview) on JS to give you an idea of what I'm trying to do.

I managed to create curves, to apply fillet but I don't understand how I can interact with curves after creating in a panel, how I can add handle to interact with fillet, etc. I find script to add new attributes for each vertex but I would be able to edit coordinates/fillet-chamfer options and I can't edit curve (control vertex) after creation.

Here is a link for my project (develop in JS) : curve_plugin_js 

In the right side, I simulate my panel plugin, on left side the outliner. Instructions are on bottom...

 

Sorry for my awful english.

Every help, tips are welcome. Please help me.

Thanks

Loïc

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