apiMeshShape example plugin doesn't show up in UV Editor

Not applicable
06-30-2017
08:44 AM
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
I have been able to compile and load the apiMeshShape example plugin in Maya 2017, and it shows up correctly in both the Legacy Viewport and Viewport 2.0. However, I noticed that it doesn't display any of its UVs in the UV Editor. This example plugin implements both the canDrawUV() and drawUV() methods, and as far as I can tell from the documentation these are the only things necessary for display in the UV Editor:
Does anyone know how to fix this, or is support for the UV Editor in custom MPxSurfaceShape nodes simply broken in Maya 2017?