Using Mayas Qt version
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When I try to generate a Visual Studio solution for a Maya plug-in via cmake-gui and I try to use the cmake config, includes and binaries I'm getting problems.
1. When I use the Qt stuff that is in the devkit for Maya, it's missing the dll files.
2. When I use the Qt stuff that is in the Maya installation folder, it's missing the debugging binaries.
E.g. cmake tells me that QtCore.dll is missing the reference QtCored.dll. I cannot find any QtCored.dll in those folders.
When I install Qt via vcpkg QtCored is present but I (, I think, ) cannot use that in general because Maya has its own version of Qt.
Am I misunderstanding something? Shouldn't the devkit contain ALL things that I need? Where are the debug binaries? Do I maybe have to disable the referencing of those somehow?