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Script to Convert Channel Animation to CSV File

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09-19-2019
12:41 PM
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I'm new to both Python and Maya, but not new to programming or animation, and I'm trying to do something a bit weird.
I'd like to create a script that searches through all bones and control sliders in an already rigged scene, retrieving all animation channels that contain a certain string for use in a later part of the script. Is this possible? Alternately, is it possible to have a popup appears like that of the File->Export Selection operation, asking for a channel or channels as input?
I'm trying to find a way to export frame-by-frame and/or keyframe data as a .txt or .csv file for simulation purposes.