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RenderOverride and MSceneRender/MSceneFilterOption issue

RenderOverride and MSceneRender/MSceneFilterOption issue

Anonymous
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RenderOverride and MSceneRender/MSceneFilterOption issue

Anonymous
Not applicable

I've created a simple render override plugin (MSceneRender, MQuadRender, MPresent). When setting the scene render filter override to kRenderPostSceneUIItems, all of the views in maya (which are not using my render override) are effected and only draw post scene ui. The expected behavior is only the view currently using my override would be effected. Hopefully I'm just missing something simple? I can provide more details if needed.

 

Thanks!

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zhong_wu
Autodesk Support
Autodesk Support

No idea why this happens without more details. In theory, it should not affect any other viewport. I played with our sample viewRenderOverride which is under devkit, it works fine.

 

I saw that you also submitted the issue to our internal system, we can discuss more detail there.


John Wu
Developer Technical Services
Autodesk Developer Network


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