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Render multiple triangle strips with single MRenderItem ?

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12-22-2017
03:37 AM
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Hi,
Is it possible to render multiple triangle strip primitives with a single MRenderItem? If possible I would like to render many triangle strips with a single draw call. If I try submitting the strips with single MIndexBuffer Maya renders everything as a single strip. Can I turn on primitive restart index for the index buffer in anyway?
Thanks, Mila.